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Kevin Craft - Comedian » General » General » RealFlow collision

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Author Topic: RealFlow collision
Posts: 14
Post RealFlow collision
on: April 30, 2018, 09:39


I have too objects in my scene, one is SD (animated) and one is imported static object. I would like to send my particles to second domain only when they colliding with the static object but in the same time they have to interact with sd. I reckon it could be done by filter deamon but doing it this way I can not specified the actual object .Is it any workaround to make it works?

Please help.

I didn’t find the right solution from the Internet.

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